Solf J Kimblee (
explosivecombat) wrote in
route_0062014-11-10 06:12 pm
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Ecruteak City raid information
Greetings, Route! As was noticed by several of you, Kimblee made a...not-very-subtle threat to bomb the hell out of Ecruteak City at the end of this week. While the log is going up later tonight, ICly/for the sake of travel planning purposes, the attack itself is forward-dated to the 14th to avoid the Schrodinger's City problem that we had with Olivine back in February (in which Olivine spent approximately a week after the attack in a state of simultaneously exploded and not-exploded before a solution was come to and it ended in a state of...mostly not-exploded, but still sort of exploded).
This is a basic explanation for how to play for those who are going to be joining in, because I completely blanked on doing this last time and it might be helpful this time around – I've been experimenting with running raids a little differently to how I was for quite some time before, and the current thing I'm playing with is closer to what happened in Olivine. It's more interactive, and as such it allows the playerbase and the hero coalition more say over the conclusion of the event; this way, you guys can directly affect the outcome.
There are eight bombs scattered throughout the city, including the one that fires off to signal the start of the attack – that one is inevitable, but hey, it's one less for you to deal with. Your job, should you choose to accept it, is to find these bombs and either disarm them or come up with an otherwise valid solution for removing the threat in some way.
We encourage creativity! If what you're doing will...actually accidentally blow you up in some way, you will be prompted by one of us with a comment that will more or less come out to "...Are you sure because wow that's kind of" and allow you to choose another option to avoid unwanted PC death. However, if you would really like your character to die, you are more than welcome to ignore the prompting and go right on ahead with whatever caused it anyway, you beautiful disaster.
You are more than welcome to go after as many as you wish; I ask only that you play one through to completion before making another thread/going after another. No simultaneous searches, in other words, you can only be in so many places at once and this will help both of us running this thing keep track of both you and how much destruction we're doing (...hopefully not to you, unless, again, you really really want that).
The way this works is you will throw down a top-level, stating where you are in the subject line and giving an action tag describing what you're doing there; you'll get a comment from either Kimblee (
explosivecombat) or Archer (
sadisticwarfare), depending on what you're closest to, and we will lead you through the bomb-finding process. As players, we want you to succeed! So we're not going to mislead you or make your lives unnecessarily hard. Certain locations come with NPCs to play with; utilize them as much as you'd like!
There's also a...surprise in one of the locations, to put it lightly; don't worry, it's not a surprise that'll kill you, but it is one that has potential to be game-changing as far as how the raid itself goes, depending on the choices made upon finding it.
And once you've disarmed your explosive...well, you'll be given a set of options on how to proceed from there.
Again, the log is going up later tonight – good luck, godspeed, and enjoy yourselves!
This is a basic explanation for how to play for those who are going to be joining in, because I completely blanked on doing this last time and it might be helpful this time around – I've been experimenting with running raids a little differently to how I was for quite some time before, and the current thing I'm playing with is closer to what happened in Olivine. It's more interactive, and as such it allows the playerbase and the hero coalition more say over the conclusion of the event; this way, you guys can directly affect the outcome.
There are eight bombs scattered throughout the city, including the one that fires off to signal the start of the attack – that one is inevitable, but hey, it's one less for you to deal with. Your job, should you choose to accept it, is to find these bombs and either disarm them or come up with an otherwise valid solution for removing the threat in some way.
We encourage creativity! If what you're doing will...actually accidentally blow you up in some way, you will be prompted by one of us with a comment that will more or less come out to "...Are you sure because wow that's kind of" and allow you to choose another option to avoid unwanted PC death. However, if you would really like your character to die, you are more than welcome to ignore the prompting and go right on ahead with whatever caused it anyway, you beautiful disaster.
You are more than welcome to go after as many as you wish; I ask only that you play one through to completion before making another thread/going after another. No simultaneous searches, in other words, you can only be in so many places at once and this will help both of us running this thing keep track of both you and how much destruction we're doing (...hopefully not to you, unless, again, you really really want that).
The way this works is you will throw down a top-level, stating where you are in the subject line and giving an action tag describing what you're doing there; you'll get a comment from either Kimblee (
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
There's also a...surprise in one of the locations, to put it lightly; don't worry, it's not a surprise that'll kill you, but it is one that has potential to be game-changing as far as how the raid itself goes, depending on the choices made upon finding it.
And once you've disarmed your explosive...well, you'll be given a set of options on how to proceed from there.
Again, the log is going up later tonight – good luck, godspeed, and enjoy yourselves!