Riku (
islandshore) wrote in
route_0062014-01-01 03:51 pm
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PGC - continue? disband?
So, with Lightning and Hope gone, the PGC is now without its leaders. What I was wondering is if anyone with PGC chars would like to continue the Corps even without Lightning there to lead. In the past, its leadership used to belong to Merlin as well as Ventus, so there is precedent for it to continue.
I was thinking of having Riku throw up a filtered post involving its future sometime within the next week or so. The tricky part is that the Corps is much smaller now, so my initial thought is if it does keep going, a) do we keep the squads as they are? Shuffle people around to compensate for the smaller size? And b) new recruits. With the numbers down, now might be the time to welcome new members into the fold.
So think of this as a general discussion post. Curious to see what you all think!
I was thinking of having Riku throw up a filtered post involving its future sometime within the next week or so. The tricky part is that the Corps is much smaller now, so my initial thought is if it does keep going, a) do we keep the squads as they are? Shuffle people around to compensate for the smaller size? And b) new recruits. With the numbers down, now might be the time to welcome new members into the fold.
So think of this as a general discussion post. Curious to see what you all think!
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I know that the PGC, in the past, has had a tendency to respond mostly to shenanigans caused by our player-controlled Rockets. However, since our PC Rockets get to attack NPCs all the time, it only seems reasonable that our heroes should get to foil NPCs as much as they want, too.
So, with that on the table — if the PGC does continue, I just want to put out there the fact that all of you guys are welcome at any time to come to the mods with hero plots of your own, and we'll be more than happy to line up some Bad Guy Shenanigans™ for you to save the day on. Fair's fair, and I figure that might give the PGC more freedom to, y'know, be heroic, without potentially confining them to having to wait around for the PC Rockets to do something that they can get in on.
(We have plenty of NPC Rockets and a firm love for shenanigans. We would be more than happy to concoct some stupidity for you to defeat and triumph over.)
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Really, it depends on what you'd be interested in doing. For example, when our Rockets want to wreak some havoc, they get in touch with us and usually give us a rough plan — "I'd like to attack this landmark, I'm going to do it on this day and through this method", etc, etc. I don't see why it couldn't work the same for the heroes, just in reverse — "My hero is in this city and I'd like for them to foil a Rocket plot, maybe they could attack this landmark on this day, and I'd like it to be a decisive victory so here are the types my roster is strong against."
Alternatively, we could also be a little more flexible about it and you could request an attack without a lot of details, and then we'd hand you the scenario and then let you respond to it with whatever plan you can come up with to combat it — for example, we'd say "There's a raid on the Olivine Lighthouse and it looks like there's about five guys with some kind of dog Pokemon because you can see the tracks in the sand. What do you do?" — and we'll tell you how well you succeed (or, if you're open to it, fail!) at it.
Basically, there's no reason why the hero cast can't have the same opportunities to do things as the villain cast; the same method is probably applicable, just reversed to accommodate the good guys instead of the bad ones.