these_balls: (sunny mod)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_006 2012-06-18 07:26 am (UTC)

It was only plurked about once, and many posts are plurked about when they are made, mod or player. That one plurk in question was also labeled with a trigger warning for violence, and it could have been muted. They weren't flaunting it or plurking and linking it numerous times. That, and we as mods are not in charge of what people plurk. We don't police our player's plurks unless they are being used to start drama in the game, and plurking a post with a clear label about a trigger is not a person going out of their way to start drama. It is just plurking a post with mature themes.

We also haven't deleted anything. Anything starting with "This is a hotass mess" is not something constructive nor does it contribute to anything but adding to drama. It wasn't screened because it points out that there are two mods in question (that could have obviously been seen through checking the taken lists anyway); it was screened because it was unnecessary and dramatic. If such a comment was on a player's response in an HMD, it would have been screened just the same. It's unnecessary.

Route is not a 100% super friendly or G-rated game. With allowing characters who have violent tendencies, things like this happening is within the IC scope of the character. Our biggest safeguard would be to just forbid characters from any mildly violent or non-G-rated canon to be allowed in game, to make sure no one is allowed or capable of going this far. However, that is not going to happen. Therefore, safeguards through cuts, locks, and warnings against this sort of thing are put in place. If the player does not want to know or hear about it, it should not be ICly forced upon them through their CR either.

If a player is triggered by material, they will in no way be forced to have to deal with it, in character or out. That is out of respect of the player. It may bend with the character being IC a little or being fully in the 'know' of the latest happenings in Route, but we're not going to force or stress a player to have to deal with it if they are not comfortable with it. This is also not a very constant occurrence. With this current plot, only a small number (two or three) would be attacked, and not all would be broadcasted the same way, and future plots will most likely happen the same way. However, because of how this has already been handled, we will be changing this and dealing with it once everyone has gotten some rest and has had time to clear their head, and we will be looking into this and trying to find better, more peaceful ways to handle not only this issue but any future ones to follow.

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